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At One Point, Capcom Was Going To Make Pragmata "A Little Bit More Horror Focused"

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What a relief. Hugh and Diana's new sci-fi game Pragmata could have been "a little bit more" horror-focused, according to the game's lead producer Masachika Kawata. During an interview last month, he mentioned how early in Pragmata's development, Capcom was still very much experimenting with "what type of game" it could be, and "at one point", there was the…

Publisher feed excerpt · Nintendo Life
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2 articles
  1. Nintendo LifeAt One Point, Capcom Was Going To Make Pragmata "A Little Bit More Horror Focused"Read full article on Nintendo Life (opens in a new tab)
    Preview from Nintendo Life: At One Point, Capcom Was Going To Make Pragmata "A Little Bit More Horror Focused"

    What a relief. Hugh and Diana's new sci-fi game Pragmata could have been "a little bit more" horror-focused, according to the game's lead producer Masachika Kawata. During an interview last month, he mentioned how early in Pragmata's development, Capcom was still very much experimenting with "what type of game" it could be, and "at one point", there was the…

    Publisher feed excerpt · Nintendo Life

  2. Nintendo EverythingCapcom reveals Pragmata’s horror originsRead full article on Nintendo Everything (opens in a new tab)
    Preview from Nintendo Everything: Capcom reveals Pragmata’s horror origins

    According to Capcom, the original plan for Pragmata was for the game to be a little more focused on horror. Given the project’s lengthy history, it shouldn’t be a huge surprise that the game underwent various changes during its development. Capcom first announced the title in 2020, but it wasn’t until this year that it finally launched. Masachika Kawata…

    Publisher feed excerpt · Nintendo Everything

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