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“It’s ultimately up to the players” - Dragon’s Dogma 2: Dark Arisen’s devs explain the philosophy of choice behind easing some of the game’s infamous friction
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In brief
Dragon's Dogma II: Dark Arisen's director and producer sit down to discuss the process of creating an expansion to a beloved cult hit that still has plenty of wider audience potential.
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1 article- RPG Site“It’s ultimately up to the players” - Dragon’s Dogma 2: Dark Arisen’s devs explain the philosophy of choice behind easing some of the game’s infamous frictionRead full article on RPG Site (opens in a new tab)
Preview from RPG Site: “It’s ultimately up to the players” - Dragon’s Dogma 2: Dark Arisen’s devs explain the philosophy of choice behind easing some of the game’s infamous friction
Dragon's Dogma II: Dark Arisen's director and producer sit down to discuss the process of creating an expansion to a beloved cult hit that still has plenty of wider audience potential.
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