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Flameseeker Chronicles: A first look at combat and the joy of movement in Guild Wars 3

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Image from MassivelyOPView at source ↗

In brief

Has anyone else been itching for more information on Guild Wars 3? I know it’s not just me. So of course when we were invited to see the game in action and talk to game director and studio head Colin Johanson, we jumped at the chance. Sadly, the game isn’t ready enough for even press [...]

Publisher feed excerpt · MassivelyOP
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2 articles
  1. RPG Site"We Will Fearlessly Charge Forward, Trying Wild Crazy Ideas", how ArenaNet wants Guild Wars 3 to stand apart from other MMORPGsRead full article on RPG Site (opens in a new tab)
    Preview from RPG Site: "We Will Fearlessly Charge Forward, Trying Wild Crazy Ideas", how ArenaNet wants Guild Wars 3 to stand apart from other MMORPGs

    We had the chance to preview Guild Wars 3 with game director Colin Johanson and discuss how ArenaNet wants to evolve the MMORPG through movement and momentum.

    Publisher feed excerpt · RPG Site

  2. MassivelyOPFlameseeker Chronicles: A first look at combat and the joy of movement in Guild Wars 3Read full article on MassivelyOP (opens in a new tab)
    Preview from MassivelyOP: Flameseeker Chronicles: A first look at combat and the joy of movement in Guild Wars 3

    Has anyone else been itching for more information on Guild Wars 3? I know it’s not just me. So of course when we were invited to see the game in action and talk to game director and studio head Colin Johanson, we jumped at the chance. Sadly, the game isn’t ready enough for even press [...]

    Publisher feed excerpt · MassivelyOP

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