Explore

General · Active

The Making Of: The Elders Scroll II - Daggerfall - "The Next Thing I Know, I'm Building One Of The Largest Procedurally Generated Games Ever"

Updated

Image from Time ExtensionView at source ↗

In brief

We take a look at the history of Bethesda's groundbreaking, yet flawed, RPG classic. The Elder Scrolls is arguably one of the most successful and recognisable video game franchises of all time, sitting alongside other industry juggernauts such as Grand Theft Auto, Fallout, and Red Dead Redemption. But it wasn't always this way. Back when the series first…

Publisher feed excerpt · Time Extension
Loading story score.

Sources

2 articles
  1. Time ExtensionThe Making Of: The Elders Scroll II - Daggerfall - "The Next Thing I Know, I'm Building One Of The Largest Procedurally Generated Games Ever"Read full article on Time Extension (opens in a new tab)
  2. Time ExtensionThe Making Of: The Elder Scrolls II - Daggerfall - "The Next Thing I Know, I'm Building One Of The Largest Procedurally Generated Games Ever"Read full article on Time Extension (opens in a new tab)
    Preview from Time Extension: The Making Of: The Elder Scrolls II - Daggerfall - "The Next Thing I Know, I'm Building One Of The Largest Procedurally Generated Games Ever"

    We take a look at the history of Bethesda's groundbreaking, yet flawed, RPG classic. The Elder Scrolls is arguably one of the most successful and recognisable video game franchises of all time, sitting alongside other industry juggernauts such as Grand Theft Auto, Fallout, and Red Dead Redemption. But it wasn't always this way. Back when the series first…

    Publisher feed excerpt · Time Extension

Games in this story

Story history

Sign in or register to give a 1UP!